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181. Another Nano counter idea - in Player Features and Ideas Discussion [original thread]
It is the explosion velocity that would have to be increased, not the missile velocity. Even cruise missiles go faster than all but the fastest interceptor, but between explosion velocity and explosion radius, they cause little damage. And nanos ...
- by Zirconium Blade - at 2008.06.24 13:47:00
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182. Speed of Assault ships. - in Player Features and Ideas Discussion [original thread]
Yes the assault frigs need help. Yes everyone knows about it. CCP is aware, but they are working on other things/are unsure of exactly what do do with them. Thanks for reminding us.
- by Zirconium Blade - at 2008.06.24 13:42:00
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183. POS Module - Onlining array - in Player Features and Ideas Discussion [original thread]
If they wanted to making onlining things simple and quick, they would have. Onlining POS modules is not supposed to be easy or a spur of the moment thing. Its like bringing a nuclear reactor up and down, not flipping a light on and off.
- by Zirconium Blade - at 2008.06.24 13:39:00
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184. User Interface Suggestions + Uber-Micro - in Player Features and Ideas Discussion [original thread]
I dont appreciate your concept. I prefer the small, high-contrast text, resizable windows and scrolling ability.
- by Zirconium Blade - at 2008.06.24 13:36:00
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185. Carrier's balance (archon vs chimera) - in Player Features and Ideas Discussion [original thread]
Originally by: Thorus PL I've recently checked in EFT what parameters..... Thats all I needed to see. Move along, nothing to see here.....
- by Zirconium Blade - at 2008.06.24 13:33:00
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186. To end the nano whine. - in Player Features and Ideas Discussion [original thread]
Sounds awesome, Eve should probably copy as much from that game as possible. People are going to whine about things all the time, giving in to a vocal minority who wont listen to the solutions presented to them is not the answer. Two weeks ago it...
- by Zirconium Blade - at 2008.06.24 13:29:00
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187. Known corporate level Thief - in Crime and Punishment [original thread]
He stole your Corporate Level?
- by Zirconium Blade - at 2008.06.23 19:52:00
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188. Chat filter - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Goods If you play wow try the addon SpamMeNot its a very usefull mod i dream to play eve with it. Found your problem. Quit and Go Back To WoW«
- by Zirconium Blade - at 2008.06.23 18:46:00
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189. Call Signs - in Player Features and Ideas Discussion [original thread]
Edited by: Zirconium Blade on 23/06/2008 18:42:31 Originally by: Ackuula oh yeah almost forgot. Blow me grunt. Yup, thats pretty much what CCP and 90% of the playerbase will tell you about this idea. Also I wanted to point out th...
- by Zirconium Blade - at 2008.06.23 18:41:00
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190. Comprehensive AF Proposal - Unique, Fun, Balanced - in Player Features and Ideas Discussion [original thread]
I think, in honor of the guy from Alfa, we should rename our new improved ships to Asalt Frigates.
- by Zirconium Blade - at 2008.06.23 18:39:00
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191. effective counter to empire suicide ganks - in Player Features and Ideas Discussion [original thread]
No, no no. You're doing it wrong. This week we complain about nano ships.
- by Zirconium Blade - at 2008.06.23 18:21:00
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192. The Corvette : The Nano Killer - in Player Features and Ideas Discussion [original thread]
Originally by: Merroki Just because there are tools to counter does not mean nanos aren't currently breaking half the nuances of the game. FYP, and I think thats exactly what it means, actually.
- by Zirconium Blade - at 2008.06.23 18:19:00
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193. Ore Theft: A dieing profession? - in Crime and Punishment [original thread]
Tchell, I keep forgetting to ask you, what areas do you guys operate in?
- by Zirconium Blade - at 2008.06.23 15:37:00
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194. Looking for high-sec mercs for hiring - in Crime and Punishment [original thread]
I like how you specify "for hiring" as opposed to, I guess "an erotic adventure"
- by Zirconium Blade - at 2008.06.23 15:28:00
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195. Your Ideas Requested : Destroyer Hull Designs - in Player Features and Ideas Discussion [original thread]
Personally, I love my Flycatcher, and wish I could use it more, or at least for more than a (basically) suicide ship. I would fly it all the time if I could, its definately my favorite ship model.
- by Zirconium Blade - at 2008.06.23 15:24:00
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196. FITTING SCREEN - in Player Features and Ideas Discussion [original thread]
The situation appears to be as I surmised, but has reached much more advanced stages than I feared. Hold on strong, mofokitkat, and remember to only show your rainbow to consenting adults.
- by Zirconium Blade - at 2008.06.23 15:06:00
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197. Moderate the use of 'CCP:' in front of topic-title please - in Player Features and Ideas Discussion [original thread]
Yeah so far it seems to be just one person, hope it doesnt catch on. Also their ideas are terrible so maybe the CCP: in the title should just mean "Do not read" to us.
- by Zirconium Blade - at 2008.06.23 15:03:00
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198. The Corvette : The Nano Killer - in Player Features and Ideas Discussion [original thread]
The tools are there, it is up to you to make use of them. We don't need another ship. Adapt or die?
- by Zirconium Blade - at 2008.06.23 14:55:00
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199. Curse Drone Bandwidth - in Player Features and Ideas Discussion [original thread]
Sorry. 5 heavies on the Curse. The Pilgrim gets 5 fighters Combo of "Boost Pilgrim" and gives those mini-carrier folks what they want too! Triple the base speed so the anti-nano crowd has their killer ship as well! Who wouldnt love this idea?...
- by Zirconium Blade - at 2008.06.23 14:51:00
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200. Combat GFX Suggestion - in Player Features and Ideas Discussion [original thread]
It would make combat look cooler (although I do kinda like the crazy, perfectly centered rings multiple torps make on impact), it may involved alot more programming/modification than we would anticipate.
- by Zirconium Blade - at 2008.06.23 14:48:00
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